AI Insights · Timothy · October 2022
Top 5 Slime Games Performance in the US Q3 2022
An overview of the top 5 slime games on a unified platform in the United States during Q3 2022, highlighting key performance metrics such as downloads, revenue, and active users.
In Q3 2022, the top 5 slime games on a unified platform in the United States showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed breakdown:
Super Slime Simulator by Dramaton LTD experienced a notable decline in weekly revenue, starting at approximately $7K and dropping to around $1K by the end of September. Weekly downloads peaked at nearly 140K in late July but fell to around 65K by the end of the quarter. Active users also saw a decrease from around 800K in early July to approximately 533K by the end of September.
Slime Simulator Time :ASMR DIY from Tap2Fun Limited Partnership had no revenue during this period. Weekly downloads showed a downward trend from 14K to about 6K, with a brief spike to 12K in early September. Active users followed a similar pattern, starting at 30K and dropping to around 17K by the end of the quarter.
Fluid Simulation by Pavel Dobryakov had fluctuating revenue, peaking at $375 in late August. Weekly downloads varied between 5K and 7K, with active users ranging from 16K to 21K throughout the quarter.
Makeup Slime Game! Relaxation by Shanze Shafique showed no revenue. Weekly downloads decreased from about 9K to 4K, and active users saw a slight decline from 232K to 211K over the quarter.
World of Slime Simulator Games by Solid Apps INC had a modest revenue, peaking at $947 in mid-July. Weekly downloads started at 2.5K, rising to 6.2K in mid-July, and then stabilizing around 3.4K. Active users increased from 4.8K to 7.5K in July, before settling at around 5.9K by the end of September.
For more detailed insights and data, visit Sensor Tower.